idk what the state of the art is though opus 5.5 seems to really know what to do just given a few sticks to rub together it proactively searches for like existing stuff and uses various bash tools to figure out what's up i wonder how much of that is the hueg system prompt and harness and how much is its agentic training
S C
well token savings is definitely one aspect, but another is keeping the working context lean It's kind of just a running issue that at some amount of context, models turn into idiots and stop being able to actually use the information properly that window can be increased, and is really large, but at some point you do always hit a "we need to compress the whole thing" wall, and those usually lose a LOT of actually valuable information, so it seems like it'd be beneficial to stave that off as long as you can, with low-information thinking processes being a fairly obvious candidate for being excised throughout >>1191554 I imagine whether it's a system prompt or not, it does come down to the training otherwise you could replicate it by giving the same prompt to a lesser model
but well-crafted sys prompts can absolutely improve even lesser models
Samu /人◕ ‿‿ ◕人\
but yea you are probably right that they're just kinda blasting through context to save time like these frontier models have 1M to play with so it's more about quickly generating a ton of tokens and getting the work done fast than trying to be careful
Samu /人◕ ‿‿ ◕人\
https://games.mino.mobi/molt/cascade yo dawg we heard you like snake game