/人◕ ‿‿ ◕人\
raytrace me beautifull
how is color and value resolved usually in translucent things like water or marbles, glassy things and such. especially when considering its surrounding like similarly translucent stuffs nearby, environment lighting, its properties... how to simplify such complex lighting, if actually.
/人◕ ‿‿ ◕人\
raytrace me beautifull